OrionBrowser 1.0.2 documentation
- Unreal Engine 5.8
- Windows 64-bit
- Blueprint and C++
Build Unreal game interfaces as web pages (HTML, CSS, JavaScript). An AI can write the interface for you, while Blueprint or C++ keeps owning your game's data and rules.
Install the plugin and download its dependenciesTutorial 1: Build an interface with AI
UnrealBlueprint owns the state and checks every action
- StateRevision
- 0
- Volume
- 80
- Quality
- high
- Culture
Web pageShows the state, submits actions
Settings
Volume
Quality
Start here
- Install the plugin and download its dependencies
- Run the Orion Station sample to check that everything works
Tutorials
- Build an interface with AIRecommendedForThe fastest way to an interface, or little web experienceFour steps: download the dependencies, optionally make a style library, create the interface with a prompt, add sounds
- WebUIStudioForPreviewing interfaces, or annotating them for an AI to changePreview, inspect, annotate, create interfaces
- Blueprint and C++ integrationForWhoever owns the Unreal sideThree routes (Blueprint only, C++, a C++ base class with a Blueprint subclass), common features and a Blueprint node reference
- Write the interface by handNot recommendedForWriting the web page yourself, without AIAn interface from an empty folder, and how each feature is written in the page
All four tutorials use the same example: a settings panel named SettingsPanel.
Reference
- Package and troubleshoot
- Orion Station sample
- Third-party software and distribution
- Creation Skill: the rules written for AI coding assistants such as Codex and Claude
Orion website · Issue tracker · Downloads · Contact us: 1564355910@qq.com, oriwangjia@gmail.com